The Science Fiction Review Games TradeWars: Rising by Sylien Games

TradeWars: Rising by Sylien Games

I’m not sure how many of you remember the good old days playing online games through a BBS (Bulletin Board System). In 1994-1995 I ran a small one line BBS called The Black Lodge back when I lived in Phoenix. Among other door games I hosted a small TradeWars 2002 game on my BBS and played quite a few other games on other boards. About 1996 or so I migrated to mainly using this new thing called “The Internet” and rarely dialed into a BBS anymore. Sometime around 2001-2002 I ended up discovering several telnet boards that were hosting Tradewars 2002 tournaments. I got back into my groove and actually competed in the 2001 Battle of the Elite (BOTE). The gameplay through telnet was quite a bit different for me than back in the BBS days. Much of the work I did in my corp was through REXX scripting. I had a 2nd computer that was logged in 24/7 defending our bases ready to photon torpedo any attackers and destroy them in less than a second (if possible).  I lost interest for a few years and started playing again around 2005 or so, then didn’t really have the time to dedicate to the game to compete well.

Sometime after that I learned about a new browser based game now known as TradeWars: Rising. I’ve been following this game since developement was announced and am impressed with how much it has progressed. Version 1.0 has been released and 1.1 looks like it is just around the corner. The games are split into two categories: Turn Based and RTS. The turn based games are closer to the classic TradeWars gameplay. The RTS games are a little different and last only an hour or so. There are free basic accounts, but you can get more option for paid premium accounts.

If you want more information, please check out the forums.

Leave a Reply

Your email address will not be published. Required fields are marked *

Please prove you are a human * Time limit is exhausted. Please reload the CAPTCHA.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Related Post

The Humble Indie Bundle #2The Humble Indie Bundle #2

Earlier this year I posted about the original Humble Indie Bundle. Well the guys that brought us the first one are back just in time for the holidays! The games this time are Braid, Cortex Command, Machinarium, Osmos, and Revenge of the Titans. I have had Braid for a while and liked it. It’s platformer with time travel. I just got Osmos a couple weeks ago from a friend through a Steam multipack sale. Osmos is a great game if you like physics and casual play.  Check out the official sites to try before you buy if you want. Either way, it is a great deal. Help support indie developers and charities this holiday season!

The Humble Indie Bundle #2

The original bundle users got a Steam unlock code in the mail. Check out the Wolfire blog if you missed that email.

-edit-

They just announced you can get Bundle #1 if you donate above the average AND activate both on Steam! All those that donated before the announcement get Bundle #1 regardless of how much they donated. How cool is that?

Star Wars Galaxies 2003-2005Star Wars Galaxies 2003-2005

I figured that I should add a review for Star Wars Galaxies because I played for two and a half years. I can’t really remember when SWG was announced, but as soon as it was I signed up for the beta. I didn’t get invited until Beta 3, but I was still thrilled. A major thing that set SWG apart from other MMORPGs was the ability to dabble in different professions, or even surrender skills to start a new template fresh without starting a new character. Also, there was the fact that we could build our ships with custom parts and battle against each other in space. Unfortunately, the space portion was not finished by release and was later released as the expansion Jump to Lightspeed. (more…)

Star Wars Galaxies CSR – GM speaks outStar Wars Galaxies CSR – GM speaks out

One of my friends sent me an IM today saying he was reading a funny article about a Star Wars Galaxies CSR/GM. It’s been a few years since I’ve played, but I still have fond memories of my time in that game (2003-2005). Anyway, if you currently play, or did in the past, check the article out. On a related note, I’ve been following the SWG EMU project, and it looks like they are coming along quite nicely. Former players that enjoyed the days before the Combat Upgrade or New Game Enhancements, should check it out.