The Science Fiction Review Games TradeWars: Rising by Sylien Games

TradeWars: Rising by Sylien Games

I’m not sure how many of you remember the good old days playing online games through a BBS (Bulletin Board System). In 1994-1995 I ran a small one line BBS called The Black Lodge back when I lived in Phoenix. Among other door games I hosted a small TradeWars 2002 game on my BBS and played quite a few other games on other boards. About 1996 or so I migrated to mainly using this new thing called “The Internet” and rarely dialed into a BBS anymore. Sometime around 2001-2002 I ended up discovering several telnet boards that were hosting Tradewars 2002 tournaments. I got back into my groove and actually competed in the 2001 Battle of the Elite (BOTE). The gameplay through telnet was quite a bit different for me than back in the BBS days. Much of the work I did in my corp was through REXX scripting. I had a 2nd computer that was logged in 24/7 defending our bases ready to photon torpedo any attackers and destroy them in less than a second (if possible).  I lost interest for a few years and started playing again around 2005 or so, then didn’t really have the time to dedicate to the game to compete well.

Sometime after that I learned about a new browser based game now known as TradeWars: Rising. I’ve been following this game since developement was announced and am impressed with how much it has progressed. Version 1.0 has been released and 1.1 looks like it is just around the corner. The games are split into two categories: Turn Based and RTS. The turn based games are closer to the classic TradeWars gameplay. The RTS games are a little different and last only an hour or so. There are free basic accounts, but you can get more option for paid premium accounts.

If you want more information, please check out the forums.

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