The Science Fiction Review Games Tradewars Rising v1.1 released

Tradewars Rising v1.1 released

The guys over at Sylien software have recently released Tradewars Rising v1.1. At first glance, I can see that this newer version is much more polished. The only downside I saw was that the built-in macro system has been temporarily removed. I’m not sure exactly why this was done, but it will be returning later in a more streamlined form. There are several “BIG” games started by the developers to spark interest in the new version, but I find myself without the time to use up all of my turns by hand.  If you’ve never heard of or tried this game, please follow my link and join me! For a little bit more information, please check out my initial post about the 1.0 version.

Ha, so I’m addicted now 🙂

1 thought on “Tradewars Rising v1.1 released”

Leave a Reply

Your email address will not be published. Required fields are marked *

Please prove you are a human * Time limit is exhausted. Please reload the CAPTCHA.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Related Post

Beyond the Red Line – A Battlestar Galactica flight simulatorBeyond the Red Line – A Battlestar Galactica flight simulator

Ok, I’m going a little bit Battlestar Galactica crazy this week. This made me look up an old project that I found during Season 3. Just over a year ago I ran across an amazing new demo of Beyond the Red Line (BtRL). This flight simulator uses the revamped Freespace 2 Engine and a TON of fan made models and mods. There are only 3 campaign missions, but there is multi-player support. I played this a lot back in November/December of 06. Sometime after that I moved on to other things, partially because it became harder to find good multi-player games to join. It looks like the developers have kept up their hard work, and have been rewarded with the #1 Independent Game of the Year for 2007 over at ModDB. (more…)

Star Wars Galaxies comes to an endStar Wars Galaxies comes to an end

Earlier this year in the summer I went back to SWG for the huge “Oops, we lost all of your credit card information” 45 day trial from SOE. It seemed to be a last ditch effort to regain the trust of the consumers that Sony let down. I have went back to SWG several times over the years since I quit at the end of 2005. Most of the times were for free Veteran trials designed to draw players back to the game. Each time I returned, I played a bit, but decided that the game still was not worth playing. I found it interesting that toward the end of the 45 day trial this year, I was considering renewing. Crafting for Weaponsmith regained the complexity it had before the NGE, and if anything far exceeded it. I really could make a weapon that was as good or better than looted weapons or quest rewards. I also reconnected with some old friends, and made a few new ones. I was still on the fence when SOE announced that SWG would end on December 15, 2011. It seemed I dodged a bullet, avoiding being drawn back in. (more…)

5 indie games, name your price to help developers and charity5 indie games, name your price to help developers and charity

A while back I came across this game called World of Goo that turned out to be well worth the $20 I paid for it. Now it is part of a special deal with 4 other games where you can name your price. As part of other indie packs, I already own two copies of World of Goo and one of Gish. I’m definitely going to check out the other 3 games. Proceeds go toward developers or charity depending on how you want to split it up. The sale ends 5/10/10

Check it out!

–update–

If you missed the deal, most of the games have now gone open source! Check out Aquaria, Gish, Penumbra, and Lugaru!