The Science Fiction Review Games Tradewars Rising v1.1 released

Tradewars Rising v1.1 released

The guys over at Sylien software have recently released Tradewars Rising v1.1. At first glance, I can see that this newer version is much more polished. The only downside I saw was that the built-in macro system has been temporarily removed. I’m not sure exactly why this was done, but it will be returning later in a more streamlined form. There are several “BIG” games started by the developers to spark interest in the new version, but I find myself without the time to use up all of my turns by hand.  If you’ve never heard of or tried this game, please follow my link and join me! For a little bit more information, please check out my initial post about the 1.0 version.

Ha, so I’m addicted now 🙂

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I’m not sure how many of you remember the good old days playing online games through a BBS (Bulletin Board System). In 1994-1995 I ran a small one line BBS called The Black Lodge back when I lived in Phoenix. Among other door games I hosted a small TradeWars 2002 game on my BBS and played quite a few other games on other boards. About 1996 or so I migrated to mainly using this new thing called “The Internet” and rarely dialed into a BBS anymore. Sometime around 2001-2002 I ended up discovering several telnet boards that were hosting Tradewars 2002 tournaments. I got back into my groove and actually competed in the 2001 Battle of the Elite (BOTE). The gameplay through telnet was quite a bit different for me than back in the BBS days. Much of the work I did in my corp was through REXX scripting. I had a 2nd computer that was logged in 24/7 defending our bases ready to photon torpedo any attackers and destroy them in less than a second (if possible).  I lost interest for a few years and started playing again around 2005 or so, then didn’t really have the time to dedicate to the game to compete well.

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If you want more information, please check out the forums.